Tekken Tag Tournament
TO BUY: Click the link in our bio to shop directly.
Direct purchase link: spree.to/bf54
The "King of Iron Fist Tournament 3" is over, but the fighting is far from finished. The combatants from past Tekkens past are itching to rumble, so much so that they're pairing off and traveling the world to take each other on, all in an insatiable quest for knuckle sandwiches, Wind Godfists, and proof of kung-fu superiority in the Tekken Tag Tournament.
Although the Tekken storyline is vast and complicated, with a spotlight focus on the soap opera tribulations of the profoundly screwed-up Mishima family (which makes the plot a little like Dallas with martial arts), Tekken Tag Tournament exists outside of the actual Tekken canon, if there is such a thing. Rather, it is a conglomeration of each of the previous games, with every fighter that has appeared in the Tekken series (Gon and Dr. B, present in the PlayStation's Tekken 3, are absent here), regardless of their being alive, dead, or far to old to compete within the context of the Tekken legend.
But who needs a storyline, anyway? This is a fighting game, first and foremost. The Tekken series was one of the first 3D polygonal fighters out of the gate, second only to Sega's Virtua Fighter, and although the gameplay has been refined, it's still remained operationally consistent for the last six years. Tekken Tag itself is built off of a slightly modified Tekken 3 engine, with the most noticeable difference being the aforementioned tag feature, clearly inspired by the Capcom "Vs." series. Players select two characters from a cast of 34, and fight it out in various exotic locales, be it on the beach, or in a Buddhist temple, or even the dark, grimy streets of Inner-city, U.S.A.
Tekken Tag Tournament was a U.S. launch game for the PS2, and has received a considerable facelift from the arcade version, which was created using Namco's System 12 board, the same architecture from the four-year-old Tekken 3. Characters and stages have been re-rendered and updated, thanks to the PS2's abilities. The game even received extra tweaking between the Japanese and U.S. markets,